Friday, September 11, 2026
Sights of the Big Wahoonie - Sandelfon's Temple
Monday, September 7, 2026
(Sand)castling
Lately I have been taking some sculpting classes in the hope that they would improve my abilities at goldsmithing. Alas, it seems I have been honing th wrong skills for the results I wanted, as getting the topmost quality results when making golden jewellery is fundamentally determined by gold smithing skills...
Still, my work hasn't been *totally* wasted I guess. In a brief holiday I had in the Brown Islands, I discovered my ability at building sandcastles has vastly improved. Here's an example:
This is bang in the middle of a long sandy beach, stretching to the east and west. To the north, a path leads away from the ocean into a small village, while to the south are just endless waves as far as the eye can see. Just to the east of here begins a long pier out to sea.
It is a hot summer prime's evening with almost no wind and a beautifully clear sky.
There are five obvious exits: north, south, east, west and southwest.
make a sandcastle
You pack some sand together to make a small and magnificent sandcastle.
l sandcastle
This is one of the most magnificent examples of sandcrafting one could ever hope to see. The towers have been carefully etched to give the impression of stonework, with the occasional window breaking the monotony. The walls are perfectly straight and the overall effect is stunning. This sandcastle is only quite small, being four towers connected by four walls. You could probably build on it to make a bigger one.
build on sandcastle
You build up another wall around the small and magnificent sandcastle, supporting it with towers at the corners and along the walls.
l sandcastle
This is one of the most magnificent examples of sandcrafting one could ever hope to see. The towers have been carefully etched to give the impression of stonework, with the occasional window breaking the monotony. The walls are perfectly straight and the overall effect is stunning. An inner keep of four towers and walls is surrounded by an outer wall supported by a number of towers.
A blissful native and a relaxed native arrive from the north.
The village to the north must be more interesting than here.
build on sandcastle
You build a stronghold on top of the inner keep of the large and magnificent sandcastle, packing sand over the original centre and building a new set of towers on top. You then surround the whole affair with yet another wall.
l sandcastle
This is one of the most magnificent examples of sandcrafting one could ever hope to see. The towers have been carefully etched to give the impression of stonework, with the occasional window breaking the monotony. The walls are perfectly straight and the overall effect is stunning. The castle is huge, a large raised fortress in the middle, surrounded by an outer wall supported by dozens of towers.
build on sandcastle
You dig a moat around the entirety of the outer wall of the huge and magnificent sandcastle and then a trench to the sea, filling the moat with water.
l sandcastle
This is one of the most magnificent examples of sandcrafting one could ever hope to see. The towers have been carefully etched to give the impression of stonework, with the occasional window breaking the monotony. The walls are perfectly straight and the overall effect is stunning. A goliath among sandcastles, its huge raised central stronghold stands proud and high within an outer wall, lined with turrets. Surrounding the whole castle is a moat, filled with water, with a drawbridge leading into the front gate of the castle.
build on sandcastle
The sandcastle is already huge, with a massive moat. Build a new one!
Sunday, September 6, 2026
People at Uni - Vein
Saturday, September 5, 2026
Friday, September 4, 2026
Merchandizing
It is relatively easy, and not particularly glamorous, to earn money in the Disc, and there are only so many useful and expensive bits and bobs you can equip yourself with. Still, money has its uses. An area in which I find myself spending vast amounts of wealth is in the purchase of lives - I am only nine away from a hundred, which would also grant me a significant achievement. For the most part, though, I keep dying somewhat faster than I can raise money to reach the limit...
So if you're 'borrowing' items for selling them, one step up from the general stores would be the fences. The ones I most consistently use are the following three, depending on the type of good I want to convert to cash:
In the Ankh-Morpork Thieves Guild you have Sol and Jim. The first will give you the best bang for your buck for jewellery. The second, for clothing items. Until recently, my loot was mostly mirrored sunglasses and sundry rings, medallions and lockets mostly acquired from certain seedy establishments in Genua, so I could happily make do with both of them.
More recently, I acquired some skills in the mining, carving and polishing of gems, which meant I had to find a specialized fence for that. There are two I know of: one in the middle of the Klatchian desert, and another one in Sto Lat. I find the latter much more convenient given that he pays me in Morporkian currency, the one I employ (and spend!) the most.
Finally, since I've gotten into the habit of frequenting a certain den of iniquity in Ephebe, I also have to add a weapons fence to the list. There's a nice one in Mad Stoat, but again, for currency issues, I prefer Jak, in the Troll's Head Pub of Ankh-Morpork, just at the entrance of The Shades.
Although I don't have the soul of a merchant, I've been improving my haggling skills in different items. As as you have seen from previous entries, I've been systematically listing what can be found with the smugglers. Yesterday, I was fence a load of loot from them when I suddenly noticed an item I hadn't written about before, which I think makes the last (and twentieth) of the list, a fine silk robe:
Thursday, September 3, 2026
People at Uni - Coffeebreak
I am pretty sure I met Coffeebreak in another life (which reminds me... I had a silly death yesterday from a distraction; ouch!) in which he was a wizard, but of a different order. Anyway, tempora mutantur, et nos mutamur in illis.
You see Master Coffeebreak, of the Last Order, the Seventh Level Wizard.
He is the very model of a modern wizard magicial.
The annals of history speak of terrifying wizards, teeming with power and wealth, feared and despised in equal measure. This is not one of them. Coffeebreak seems to be much more at home at a beach-side bar, admiring the sunset while sipping a glass of wine. Or sitting at his desk, writing a book with a swaying quill while a cat slumbers on his lap. A man who leaves the comforts of civilisation only to help others and wears the scars of his adventures not with pride but with acceptance.
Wearing: a pair of black soft-soled boots, a pair of climbing gloves, a star lined cloak and a crimson wizard's pointy hat.
Holding: a couple of daggers
look dagger
This is a dagger, the blade of which is constructed entirely from steel. It is about a foot long, and very sharp. The blade has a thin bevelled edge on both sides, extending the full length of the dagger to the very tip. The dagger has a calfskin grip, and the hilt has a curved crossguard of black steel that tapers to two sharpened points on either side of the blade, like the fangs of some horrible creature swallowing the dagger. The pommel of the dagger has been formed from sapphire into the shape of a cat. The chappe of the blade is made of platinum with a motif of occult sigils etched upon it.












