martes, 26 de febrero de 2008

Magical Items - The Top Hat

At the Magic Emporium and a few places, a wizard may purchase a black top hat. Even though it isn't the kind of hat a wizard would like to wear, it certainly has a great deal of potenciality for sorcery, conjuring and general pulling-things-out-of the top hat. You may relish these effects in themselves, or in a rather more materialistic way, employ the top hat as an instrument for taskmastering...
First of all, let us take a look at the object itself:

>look top hat

This is a rather stylish black top hat. There does, however, seem to be a little more to it.
In softly glowing letters, you make out the message "Fore aye liste of ytems that canne be prodused fromme thyse hatte, juste 'list items'".
It is in excellent condition.

>list items

You can attempt to pull the following items from the hat:

Hankie - a silk handkerchief

Ball - a billiard ball

Flags - the flags of all nations

Dove - a white dove

Rabbit - a pink rabbit

We proceed in the attempt to pull things out of the hat. It isn't an easy task. With my current bonuses (c. 250 in almost all the required skills), I only succeed with the two first options: hankies (easily) and billiard balls (a bit harder). The outputs are as follows:

>pull hankie from top hat

You start to prepare yourself for the immense task ahead.
You flex your fingers over the hat and try to conjure up an image in your mind.
You picture a white silk handkerchief.
You wave your hands vigorously over the hat before delving deep in, then slowly removing your hand to reveal...
...an exquisitely embroidered white silk handkerchief.
You proceed to mop your brow with the hankie before disposing of it back in the top hat.

>pull ball from top hat
You start to prepare yourself for the immense task ahead.
You flex your fingers over the hat and try to conjure up an image in your mind.
You picture a billiard ball.
You wave your hands vigorously over the hat before delving deep in, then slowly removing your hand to reveal...
...a truly magnificent ivory billiard ball.
You throw the ball between your hands before hurling it high into the air and stylishly catching it again in the hat.

Each attemp to pull something out of the top hat costs around 30 gps. Even though there's magic involved, though, pulling things releases no thaums at all, and so may be attempted without problems even inside the Libraries (as an anecdote, I found out that even if this little magic doesn't attract the 'Thyngs', some sorts of music performing do, and aren't allowed inside those builings...). Attempts -successful of otherwise- will very quickly consume all your guild points...

Failiures can be quite unconfortable. The failiure lines you get may be of two kinds:

-In the 3rd output line: 'You suddenly stare with dismay at your fingers'.

-In the 5th output line: '...absolutely nothing!'

The effects are varied. After failing, any (or all) of these things may happen:

1) Nothing

2) Hallucinations, similar to the ones you get from eating certain mushrooms (and mushroom pizza) or from a failed Scrying: Some yellow electric whelks leap out from behind you and run around in ever decreasing circles. / Some yellow electric whelks enter and do cartwheels. / Some green floppy hats (which seem to be grinning at you) enter and clean out your ears and nostrils with a small vole. / Some green winged bananas run in singing nursery rhymes and sit down to play a game of Cripple Mr Onion. After a while, they stop and you get the closing message. "Everything looks a lot less interesting now".

3) Hair loss:
You reach up to smooth your hair, and a large chunk of hair comes out. Some time later, you will receive a closing message: "Ahhhh. Your hair seems to have stopped falling out so prematurely."

4)
Falling asleep: You feel very sleepy. (shortly followed by falling unconscious. The line is ‘You can't keep your eyes open anymore. You go to sleep.’). While on, you can't do anything at all, like when you contemplate. Any action attemp will be responded with a "You are unconscious. You can't do anything". You spend some time dreaming (You dream of chasing a giant carrot through a field of blue daffodils. / You dream of chasing a small hedgehog through a field of waving sheep. / You dream of chasing a small hedgehog through a field of people wearing straw hats. / You dream of chasing a giant carrot through a field of cows standing upright. / You dream of chasing a large herring through a field of corn with large, pink ears. / etc...), and this finishes with: ‘You wake up feeling refreshed.’


5) Outbursts of fear, equivalent to certain priestly rituals: A feeling of fear and panic begins to overcome you. The feeling of panic increases. You see something moving in the shadows. Your heart begins to beat faster, and you break out in a cold sweat. You're certain someone is sneaking up behind you. You hear a noise behind you and nearly jump out of your skin. The hairs on your neck suddenly stand up for no apparent reason.Your feet run away with you!. After some paranoia and room displacement, "You finally calm down".

What skills the top hat exactly tms is still a subject open to debate (and research...). My personal experience points in four directions (not in this order):

-Conjuring (by far, the most numerous tms you're likely to get come from here)
-Charming
-Binding
-Enchanting (these last two extremely rare; I might have gotten 1 tm of each in all the time I've been using the top hat).

It only remains to commend this curious piece of headwear, which has a great utility from my point of view specially out of Hoodwinker territory (being a Circle, I've got most of the Conjuring I needed for spells like MMM or TIG thanks to the top hat).

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