sábado, 23 de febrero de 2008

Endorphin’s Floating Friend


What's it called?
Endorphin’s Floating Friend (in short, EFF)

What does it do? Endorphin's is the basic and main wizardly protection and defensive spell (usually complemented, as a backup, by a TPA Shield, a Troll-skin and, in some cases, the GRG Spell Skeleton Warrior). It consists on a floating shield that will try to stop hits against you with a varying degree of success (more bonuses, less hits pass through it). In theory, at good shield control, it should cover up 100% of hits. But its limitations are obvious: some hits (specially when fighting many people) pass it; while using it, you cannot retort to physical defenses and, worst of all, it gets knocked down of orbit (usually, with specials, although unarmed hits from tough creatures, like grlfx or vampires also bring them clashing down very fast). After that, a wizard usually has to run some 2 or 3 rooms away carrying the shield to re-float it, hoping his other defenses will protect him in the meantime.

Because of its great importance for wizards, this is a spell that has been thoroughly researched. Sined's page has a table with the recommended relations of magic.spells.defensive bonuses and shield sizes. As for Sekiri's, it gives some more information about the skills, and that wizard's own research, which might not be totally outdated.

Where is it? The magical book in which it hides is the Introeductyon too thee Strukture of thee Multyverss, at the Unseen University Library.

What does it require? A shield. Try to get the right one for your bonuses, as calculated in the tables previously mentioned, or it won't protect you much at all.

What skills do I need? Evoking, Animating, Binding

Has it worked? Successful output renders the following lines:

You prepare to cast Endorphin's Floating Friend.
You clasp the xxx shield protectively.
You hold the xxx shield out and move it around in a circle.
You suggest to the xxx shield that it might like to do this of its own accord.
The xxx shield begins to float around you.


Help Information:

Endorphin's Floating Friend - floats a shield in space.

Endorphin's Floating Friend is a first order defensive spell that should be cast on a shield to float it around you, defending you without you having to hold it. The difficulty of floating a shield is dependent on its weight, although once it is floating, it will stay there indefinitely unless it is dislodged.

Notes:

If you aren't holding the shield, the output is slightly different:

You prepare to cast Endorphin's Floating Friend on the xxx shield.
You rock the xxx shield gently with your foot.
You suggest how nice it is to fly to the xxx shield.
You suggest to the xxx shield that it might like to do this of its own accord.
The xxx shield begins to float around you.

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